Anything can be a Game (learn how to gamify your programs)
This two-hour event will help you understand gamification and learn how to gamify your programs!
Human beings are “built to play and built through play” (Brown & Vaughan, 2010, p. 5). Playing stirs our imagination and keeps us engaged. Bringing playfulness into our training rooms (virtual or live) not only makes learning more enjoyable; but also helps us focus on the learning activity (Howard-Jones, Mason, & Jones, 2016). The presenters are passionate about gamifying learning and will share their techniques for transforming activities into games. Ideas include tracking performance, using gamified elements (i.e., game boards, dice, etc.), and adapting existing games for learning. At a time in which virtual events gained steam and importance, the presenters will also share simple ways of bringing face-to-face activities into a virtual environment. Even cooler! We will run the event in “Roomkey” an avatar-based virtual room. You’ll get to network with your “table-mates,” chat as if you were in a real room, and still enjoy a good presentation and interactive discussions.