Games for Change Series: Seven Panel dedicated to Gamification and Contemporary Art, Cultural Heritage, Learning, Theater, Storytelling.
VRE presents Games for Change Series a cycle of panel for exploring the Gaming as a multidisciplinary approach in Cultural, Artistic, Educational and Experiential field.
A new frontier destined to revolutionise the way we produce and spread culture.
During the panel we will deep dive into:
What do we mean when we talk about gamification?
How are museum spaces changing?
How has gamification changed the ways of access to the artworks?
What are the cognitive and social benefits of games?
How can videogames be used in the context of Educational and Learning?
Is Gaming an Innovative Storytelling?
How Gaming could enhance Cultural Heritage?
What are the new forms of art and what will they be?
How are the Arts affected by new technologies?