Living in a Virtual World and Implications for Mental Health
Join Drs. Madigan and Ai He of the Mathison Centre for a discussion and Q&A on how we can mediate the ills of screen time for social good.
75% of Canadian parents are concerned about how much time their kids spend on screen. However, children are not alone in spending excessive amounts of time on screen.
The world today is ‘virtually virtual’. What are the mental health impacts of screen time – the good and not so good? What do we know about socially responsible computing? Are social media platforms designed to be purposefully addictive? How can we mediate the ills of screen time for social good? How much is too much screen time? What responsibilities do social media companies have to design humane technology that is aligned with our values and best interests?
Join Drs. Madigan and Ai He of the Mathison Centre for a discussion and Q&A on how we can mediate the ills of screen time for social good. What responsibilities do social media companies have to design humane technology that is aligned with our values and best interests The event will be moderated by Dr. Andrew Bulloch.
Dr. Sheri Madigan’s research seeks to isolate the core determinants of child and youth development. She is primarily focused on understanding how social stressors and adversities can influence child socio-emotional development and understanding why some mothers, children, and youth show resilience to these stressors and adversities while others remain vulnerable. Sheri’s work has been widely covered in the media, including The New York Times, Time Magazine, BBC, The Guardian, CNN, and CBC. She is also the child development expert for CTV Morning Live Calgary, providing monthly segments on topics related to parenting and child development.
Dr. Helen Ai He leads the C3 Lab in the Dept. of Computer Science at the UCalgary. Her research explores the design of human-centered technologies to bridge cultural barriers, improve collaboration, and build community. The lab aims to tackle timely high-impact societal problems by drawing on multidisciplinary approaches at the intersection of computer science, psychology, media art and cultural anthropology. A central goal of the lab is to design socially conscious technological solutions that can benefit social good. Among the areas of application of her research is the re-designing of social media technologies to address loneliness and isolation. Aside from being a researcher, Helen is also an avid artist.
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