Niantic Lightship ARDK preview and Q&A by VRARA Poland & Netherlands
Join VRARA Poland/Netherlands for a preview of the Niantic Lightship ARDK and Q&A with Niantic’s Chief Research Scientist, Gabriel Brestow
Niantic has recently announced the private beta of its Niantic Lightship ARDK, part of its full Lightship platform that powers planet-scale AR experiences including Pokémon GO. We’re partnering with Niantic to give VRARA Poland and Netherlands members a deeper look at the ARDK in this talk. You’ll learn about its tools and features, the experiences it can enable and see demos that bring its possibilities to life.
Niantic Lightship ARDK
The Niantic Lightship ARDK is a robust set of tools that enable developers to create multiplayer AR experiences and bring them to life with depth, physics, occlusions, and semantic segmentation. Key features include:
Real-time Mapping through advanced Meshing, which enables you to create persistent and realistic AR experiences.
Multiplayer functionality which enables immersive multiplayer experiences where up to eight players can share the same AR experience in the same real world space at the same time.
Semantic Segmentation, which classifies outdoor natural objects that a user scans (like the ground and sky), enabling AR content interactions on or with specific surfaces.
Gabriel Brostow is a leading member of the international Computer Vision community and Chief Research Scientist at Niantic, where he heads up the AR Research & Development team creating the future of AR. In addition to his work at Niantic, Gabriel is also a Professor of Machine Vision at UCL, where his group explores research problems relating to Computer Vision and Computer Graphics.