Sex and Romance in Video Games Conference

Researchers will present their work examining the themes of sex and romance in video games.



The conference will be two hours, and researchers will present their work in 20 minutes with 10 minutes of Q&A from the audience at the end. The conference will explore the depiction of romance and sex in video games, shifting technology to deliver relationship experiences, and how audiences react to these themes.

Keynote Speaker:¬†Matthew Wysocki is an Associate Professor at Flagler College where he is the Coordinator of Media Studies. His research interests frequently focus on textual analysis of video games, professional wrestling, and neo noir. Specifically in video games, he is interested in the nature of ‚Äúcontrol‚ÄĚ and the roles that players create as producers of their own vehicles of consumption. He is the co-editor of Rated M for Mature: Sex and Sexuality in Video Games and editor of CTRL-ALT-PLAY: Essays on Control in Video Games. He is a co-chair for the Game Studies area of the Popular Culture Association/American Culture Association and president of the Popular Culture/American Culture Association in the South.


‘Do Video Games Have ‚ÄúNice Guy Syndrome‚ÄĚ? Reshaping the Gamification of Sex’

‘Real Virtual Submission: BDSM practices and VR in Dominatrix Simulator’

Roundtable discussion: How Cyberpunk 2077 depicts a disembodied futurism of sex and romance

The event is finished.


Feb 15 2022


12:00 pm - 2:00 pm