The Psychology of Video Game Engagement with Dr. Jamie Madigan
Dr. Jamie Madigan will explore some of the most common psychological levers that game designers use to get players engaged with their game.
Upon completion of this training, the individual is awarded one (1) APA/NBCC/ACE CE Hour of Completion.
Video games are designed to grab our attention, to motivate us to play, and to enjoy ourselves as we do it. In this lecture, Dr. Jamie Madigan will explore some of the most common psychological levers that game designers use to get players engaged with their game. Knowing how games purposely use goal setting, feedback, social cues about competition, and growth mindsets will help gamers and those around them approach the hobby on their own terms and get the most out of it.
1. Identify how games are leveraging carefully crafted feedback to encourage players not to give up
2. Analyze the choices games make when providing information about the performance and behavior of other players so as to motivate them to improve
3. Identify how a game is trying to instill a growth mindset in games for the benefit of the client.
4. Apply engaging game design to other activities in workplace, school, or therapy scenarios
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